MagDK PVP - Flameborn

Updated: May 28






Table of Contents

  1. Overview (Race, Mundus, Attributes, Food, Potion)

  2. Gear

  3. Champion Points

  4. Skills

  5. Rotation

  6. Passives

Overview

FlameBorn

This is a great build for those who like to play up close and personal. This build has great defense as well as offense to apply pressure to multiple opponents at a time. The build has backbar set that you will have to proc before heading into battle and will take some getting used to. This build does has a learning curve, the more you play and learn the rotation, the more aggressive you can play. Keep in mind PVP builds are personal, just because it works for me does not mean that it will work for you. You will want to change the build according to your play style.

  • Race: High Elf - Vampire Stage 3

  • Mundus: The Apprentice

  • Attributes: 54 Points in Magicka / 10 Health

  • Food: Bewitched Sugar Skulls

  • Potion: Tri Stat Potion


Gear

SLOT

SET

WEIGHT

TRAIT

ENCHANTMENT

Head

Kjalnar's Nightmare

Medium

Divines

Shoulder

Daedric Trickery

Heavy

Impen

Chest

Daedric Trickery

Heavy

Impen

Belt

Burning Spellweave

Light

Divines

Shoes

Burning Spellweave

Light

Divines

Hands

Burning Spellweave

Light

Impen

Pants

Daedric Trickery

Heavy

Impen

Necklace

Burning Spellweave

Jewelry

Arcane

Ring 1

Ring of The Trainee

Jewelry

Arcane

Ring 2

Markyn Ring of Majesty

Jewelry

Infused

Weapon 1

Burning Spellweave

Inferno Staff

Charged

Weapon 2

Daedric Trickery

Restoration Staff

Powered


Links to Gear Locations Kjalnar's Nightmare Burning Spellweave Daedric Trickery


Champion Points:

Skills


Front Bar

Back Bar






Rotation and Use

Defense:

Daedric Trickery back bar: Before you head into any fight you will want to proc this set. To proc this set you just have to do any type of damage from the back bar, this will give you a random Major Buff for 21 seconds. The proc set has a cool down of 9 seconds so you can always keep this up.


Degeneration: You will want to cast on your enemy as this will grant you Major Brutality and Sorcery for 20 seconds! (increasing your weapon and spell damage by 20%)


Coagulating Blood: Use this to gain huge chunks of your life pool back


Volatile Armor: Always keep this up as it will give you Major Resolve (increasing physical and spell resistance)


Elusijve Mist: This is your oh crap I need to escape skill. This will reduce all damage you take by 75% and increase your movement speed by 30%. With passives leveled (Strike from the Shadows) You will gain 300 weapon and spell damage for 6 seconds which is good to use with Rapid Regeneration or any healing ability.


Offensive:

Molten Whip: You will want to make sure you whip when you have 3 stacks of seething Fury. (you can do 2 stacks while trying to finish off an enemy with low health)


Burning Embers: This is a great healing skill, that also applies a stack of Seething Fury. Use this on multiple enemies as often as you can.


Engulfing Flames: A great opener as anyone hit with it will take an extra flame damage and applies a stack of Seething Fury


Cauterize: Just for having this ability slotted we gain Major Prophecy and Savagery (increasing spell and weapon critical rating). This ability also stack of Seething Fury.


Passives

Class - All

Destruction Staff - Elemental Force 2/2 - Ancient Knowledge 2/2 - Destruction Expert 2/2

Light Armor - All

Medium Armor - All

Heavy Armor - All

Vampire - Strike from the Shadows 2/2 - Undeath 2/2

Mages Guild - All

Undaunted - All

Assault - All

Racial Skills - All




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