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Stamcro DPS - Dismemberment

Table of Contents

  1. Overview (Race, Mundus, Attributes, Food, Potion)

  2. Gear (Trial Setup)

  3. Gear (Dungeon Setup)

  4. Gear (Crafted Setup)

  5. Champion Points

  6. Skills

  7. Rotation

  8. Passives

Overview Dismemberment

The Dismemberment build is a dual wield with a two hander build that focuses on Damage over Time effects. While you carve your enemies and then proceed to use their bones as a heavy hitting explosive. This build does has a learning curve, the more you play with it and remember to cast Blastbones every 3 skills during your rotation, the more damage you will be able to put out.

  • Race: Dark Elf

  • Mundus: The Thief

  • Attributes: 64 Points in Stamina

  • Food: Lava Foot Soup-And-Saltrice

  • Potion: Essence of Weapon Power

Ingredients for Essence of Weapon Power

  • Dragonthorn, Blessed Thistle, Water Hyacinthe

  • Dragonthorn, Blessed Thistle, Wormwood

Gear (Trial Setup)

Links to Gear Locations


Perfected Relequen

Harpooner's Wading Kilt

Advancing Yokeda

Perfected Maelstrom Greatsword

Gear (Dungeon Setup)

Links to Gear Locations


Pillar Of Nirn

Kinra's Wrath

Maelstrom Greatsword

Gear (Crafted Setup)

Links to Gear Locations

Assassin's Guile

Hunding's Rage

Order's Wrath

Champion Points


Front Bar

Back Bar

Rotation and Use

You will want to prebuff with the Skeletal Arcanist before you engage with the enemies, you will then want to cast Stalking Blastbones, and then you you can use two skills before you need to go back to the front bar to recast Blastbones. You also want to ensure to cast carve before the timer runs out to keep it at the max stacks, this makes it so that you don't have to cast it as often during the fight.


Class - All

Dual Wield - All

Two Handed - All

Light Armor - All

Medium Armor - All

Fighters Guild - All

Mages Guild - All

Undaunted - All

Racial Skills - All Alchemy - Medicinal Use 3/3 Provisioning - Connoisseur 3/3

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